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Audio Signal Processing for Virtual Reality

This research area handles the development and integration of new audiovisual systems that exploit the latest progresses of video and audio signal digital processing. Specifically, it devotes special attention to the integration of image synthesis systems with highly realistic 3D sound systems. Likewise, specific software in real time is implemented for these applications. In the virtual reality field, tracking mechanisms of the individual are carried out to adapt the image and sound synthesis environment to the individual to succeed in obtaining virtual systems of high immersion

Projects of this area

Generation of Knowledge About Human Being Multisensory Interaction with Environments for the Development of New Products and Services in Ceramic Industry
Funding: Ministerio de Ciencia y Tecnolog铆a. Proyectos de Especial Relevancia
Years: 2008-2009
Researcher: Jos茅 Javier L贸pez Monfort
Rendering of 3D-Sound Scenes using a combination of Sound Source Separation Methods and Wave-Field Synthesis
Funding: CICYT TEC2006-13883-C04-01
Years: 2007-2009
Researcher: Jos茅 Javier L贸pez Monfort
Integration of 3D-Sound and 3D-Image in a Virtual Reality System
Funding: UPV
Years: 2001-2003
Researcher: Jos茅 Javier L贸pez Monfort
3D-Sound Reproduction System with Listening Position Tracking using High-performance Algorithms
Funding: Vicerrectorado de Investigaci贸n y Desarrollo Tecnol贸gico UPV
Years: 2000-2002
Researcher: Alberto Gonz谩lez Salvador

Publications of this area

JOURNAL PAPERS

• Maximo Cobos, Jose Javier Lopez, Emanuel Aguilera, Laura Fuster, Multiple Speaker Localization, Separation and Resynthesis for Next Generation Videoconferencing, Waves 1, 2009.

CONFERENCE PAPERS

• Jose A. Belloch, V. V盲lim盲ki, Efficient target-response interpolation for a graphic equalizer, IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) , Shanghai, China, 2016. doi: 10.1109/ICASSP.2016.7471738
• Jose Javier Lopez, Maximo Cobos, Wave-Field Synthesis for Next Generation Videoconferencing, IEEE 4th International Symposium on Communications, Control and Signal Processing , Limassol, Cyprus, 2010.
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